Landfall

Annotated pkg/landfall-examples/qi_lb60_keypad_driver/qi_lb60_keypad_driver.cc

0:89a1bc19c1fc
2018-05-13 Paul Boddie Added device libraries and programs, configuration files and examples. Also added an installation script and copyright and licensing information.
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/*
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 * Access the keypad on the configured device using an input driver.
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 *
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 * (c) 2018 Paul Boddie <paul@boddie.org.uk>
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 *
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 * This program is free software; you can redistribute it and/or
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 * modify it under the terms of the GNU General Public License as
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 * published by the Free Software Foundation; either version 2 of
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 * the License, or (at your option) any later version.
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 *
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 * This program is distributed in the hope that it will be useful,
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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 * GNU General Public License for more details.
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 *
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 * You should have received a copy of the GNU General Public License
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 * along with this program; if not, write to the Free Software
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 * Foundation, Inc., 51 Franklin Street, Fifth Floor,
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 * Boston, MA  02110-1301, USA
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 *
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 *
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 * Font definitions and licence (see unifont.tff for bitmap data derived from
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 * GNU Unifont's unifont.hex file):
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 *
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 * Copyright (C) 1998-2003 Roman Czyborra (http://czyborra.com/)
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 *
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 *   All glyphs are released under the GNU General Public License
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 *   (GPL) version 2 or (at your option) a later version, with the
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 *   GNU font embedding exception:
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 *
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 *        ** GPL v2.0 license with font embedding exception:
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 *
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 *        As a special exception, if you create a document which
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 *        uses this font, and embed this font or unaltered portions
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 *        of this font into the document, this font does not by
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 *        itself cause the resulting document to be covered by
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 *        the GNU General Public License. This exception does not
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 *        however invalidate any other reasons why the document
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 *        might be covered by the GNU General Public License.
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 *        If you modify this font, you may extend this exception
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 *        to your version of the font, but you are not obligated
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 *        to do so. If you do not wish to do so, delete this
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 *        exception statement from your version.
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 */
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#include <l4/devices/input-keypad-client.h>
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#include <l4/re/c/util/video/goos_fb.h>
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#include <l4/re/c/video/view.h>
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#include <l4/util/util.h>
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#include <l4/mag-gfx/canvas>
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#include <l4/mag-gfx/font>
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#include <l4/mag-gfx/geometry>
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#include <l4/mag-gfx/gfx_colors>
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#include <l4/mag-gfx/mem_factory>
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#include <stdint.h>
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#include <string.h>
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/* Video abstractions. */
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static l4re_util_video_goos_fb_t gfb;
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static l4re_video_view_info_t view_info;
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static void *fb = 0;
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/* Bundled font data. */
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extern char const _binary_unifont_tff_start[];
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/* Screen abstractions. */
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using namespace Mag_gfx;
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static Font *_font = 0;
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static Canvas *_screen = 0;
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/* Factories for certain pixel formats. */
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static Mem::Factory<Rgb16> _rgb16;
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static Mem::Factory<Rgb32> _rgb32;
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/* Key to character conversion function. */
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static const char *keys_to_strings[] = {
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  0, "Escape", "1", "2", "3", "4", "5", "6", "7", "8",
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  "9", "0", "-", "=", "Backspace", "Tab", "Q", "W", "E", "R",
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  "T", "Y", "U", "I", "O", "P", "[", "]", "Enter", "Left Ctrl",
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  "A", "S", "D", "F", "G", "H", "J", "K", "L", ";",
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  "'", "`", "Left Shift", "\\", "Z", "X", "C", "V", "B", "N",
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  "M", ",", ".", "/", "Right Shift", "Keypad *", "Left Alt", "Space",
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    "Caps Lock", "F1",
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  "F2", "F3", "F4", "F5", "F6", "F7", "F8", "F9", "F10", "Num Lock",
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  "Scroll Lock", "Keypad 7", "Keypad 8", "Keypad 9", "Keypad -", "Keypad 4",
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    "Keypad 5", "Keypad 6", "Keypad +", "Keypad 1",
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  "Keypad 2", "Keypad 3", "Keypad 0", "Keypad .", 0, 0, "#102", "F11", "F12", 0,
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  0, 0, 0, 0, 0, 0, "Keypad Enter", "Right Ctrl", "Keypad /", "SysRq",
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  "Right Alt", "Line Feed", "Home", "Up", "Page Up", "Left", "Right", "End",
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    "Down", "Page Down",
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  "Insert", "Delete", "Macro", "Mute", "Volume Down", "Volume Up", "Power",
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    "Keypad =", "Keypad +-", "Pause",
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};
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static const char null_string[] = "Unknown";
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const int keys_to_strings_length = 120;
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static const char *key_to_string(int key)
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{
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  return key < keys_to_strings_length ? keys_to_strings[key] : 0;
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}
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/* Show the keypad event status on the display. */
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static uint8_t row = 0;
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static uint32_t text_x = 0, text_y = 0, next_y = 0;
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static void handler(Input_event event, void *priv)
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{
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  uint32_t colsize = view_info.width / 10,
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           rowsize = view_info.height / 20;
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  uint8_t column;
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  uint16_t mask;
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  /* Convert the key code into a bit pattern. */
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  if (!priv)
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  {
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    for (column = 0, mask = (1 << 9); column < 10; column++, mask >>= 1)
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      _screen->draw_box(Rect(Point(column * colsize, row * rowsize), Area(colsize, rowsize)),
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                        event.code & mask ? event.value ? Rgb32::Color(0, 255, 0) : Rgb32::Color(255, 0, 0)
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                                          : Rgb32::Color(0, 0, 0));
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    /* Advance to the next row, wrapping around. */
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    row = (row + 1) % 20;
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  }
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  /* Or produce a string. */
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  else if (event.value)
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  {
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    const char *s = ((const char *(*)(int)) priv)(event.code);
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    Rgba32::Color col;
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    if (!s)
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    {
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      s = null_string;
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      col = Rgba32::Color(255, 0, 0, Rgba32::Color::Amax);
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    }
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    else
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      col = Rgba32::Color(255, 255, 255, Rgba32::Color::Amax);
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    Area box = _font->str_sz(s, strlen(s));
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    /* Test for enough space horizontally. */
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    if (text_x + box.w() > view_info.width)
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    {
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      text_x = 0;
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      text_y = next_y;
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      next_y = text_y + box.h();
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    }
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    /* Expand the line height, if appropriate. */
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    else if (text_y + box.h() > next_y)
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      next_y += box.h();
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    /* Test for enough space vertically. */
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    if (next_y > view_info.height)
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    {
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      text_x = 0;
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      text_y = 0;
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      next_y = box.h();
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    }
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    Point p(text_x, text_y);
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    _screen->draw_box(Rect(p, box), Rgb32::Color(0, 0, 0));
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    _screen->draw_string(p, _font, col, s, strlen(s));
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    /* Move to the next position. */
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    text_x += box.w();
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  }
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  /* Refresh the display. */
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  l4re_util_video_goos_fb_refresh(&gfb, 0, 0, view_info.width, view_info.height);
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}
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/* Arguments: [ chars ] */
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int main(int argc, char *argv[])
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{
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  Keypad *keypad = Keypad::get_keypad();
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  Input_keypad_client client(keypad);
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  if (l4re_util_video_goos_fb_setup_name(&gfb, "fb"))
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    return 1;
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  if (l4re_util_video_goos_fb_view_info(&gfb, &view_info))
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    return 1;
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  if (!(fb = l4re_util_video_goos_fb_attach_buffer(&gfb)))
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    return 1;
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  /* Obtain a canvas for the framebuffer. */
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  Factory *factory;
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  if (view_info.pixel_info.bytes_per_pixel == 2)
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    factory = &_rgb16;
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  else
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    factory = &_rgb32;
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  Canvas *screen = factory->create_canvas((void *) ((unsigned long) fb + view_info.buffer_offset),
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      Area(view_info.width, view_info.height),
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      view_info.bytes_per_line);
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  Font font(&_binary_unifont_tff_start[0]);
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  _screen = screen;
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  _font = &font;
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  /* Attach the event handler and wait for events. */
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  client.attach(handler, (argc > 1) && (!strcmp(argv[1], "chars")) ? (void *) key_to_string : 0);
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  l4_sleep_forever();
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  return 0;
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}