Landfall

Annotated pkg/devices/input/include/input-keypad-client.h

153:929b5f0a63e4
16 months ago Paul Boddie Converted the remaining code to use libipc and generated IPC components. idl4re-libipc-libsystypes
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/*
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 * Common keypad client functionality for input event generation.
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 *
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 * Copyright (C) 2018, 2023 Paul Boddie <paul@boddie.org.uk>
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 *
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 * This program is free software; you can redistribute it and/or
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 * modify it under the terms of the GNU General Public License as
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 * published by the Free Software Foundation; either version 2 of
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 * the License, or (at your option) any later version.
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 *
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 * This program is distributed in the hope that it will be useful,
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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 * GNU General Public License for more details.
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 *
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 * You should have received a copy of the GNU General Public License
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 * along with this program; if not, write to the Free Software
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 * Foundation, Inc., 51 Franklin Street, Fifth Floor,
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 * Boston, MA  02110-1301, USA
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 */
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#pragma once
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#include <l4/devices/keypad.h>
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#include <pthread.h>
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#include <pthread-l4.h>
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#include <l4/re/c/dataspace.h>
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#include <l4/re/event_enums.h>
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#include <stdint.h>
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/* Input event and handler. */
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typedef struct
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{
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  enum L4Re_events_ev type;
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  int code;
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  int value;
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} Input_event;
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typedef void (*Input_handler)(Input_event, void *);
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#ifdef __cplusplus
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/* Client object to provide input event access. */
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class Input_keypad_client
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{
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  /* Memory and keypad access capabilities. */
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  l4re_ds_t _mem;
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  l4_cap_idx_t _keypad_cap;
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  /* Keypad layout details. */
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  Keypad_generic *_keypad;
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  /* Keypad memory. */
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  void *_keymem = 0, *_keymem_previous = 0;
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  /* Input framework integration. */
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  Input_handler _handler = 0;
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  /* Thread details. */
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  pthread_t _pthread;
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  void *_priv;
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  /* Initialisation functions. */
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  void init_memory();
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  void init_keypad();
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  void init_keypad_data();
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  void release_keypad_data();
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  /* Activity methods. */
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  static void *scan_mainloop(void *data);
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  void scan_keypad();
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public:
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  explicit Input_keypad_client(Keypad_generic *keypad) : _keypad(keypad)
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  {
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    init_memory();
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    init_keypad();
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    init_keypad_data();
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  }
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  ~Input_keypad_client()
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  {
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    release_keypad_data();
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  }
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  /* Thread initialisation. */
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  void attach(Input_handler handler, void *priv);
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};
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#endif