95:e116a929dcdf
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2016-06-20 |
Paul Boddie |
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Introduced positive and negative signal transition update methods in order to
separate state transitions from other operations, simplifying the pixel cycle
management slightly. |
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ula.py
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94:59d7fe6a9ba0
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2016-06-20 |
Paul Boddie |
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Tidied, introducing a write_pixels function, removing PIXEL_POSITIONS. |
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93:ea19ad85988b
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2016-06-20 |
Paul Boddie |
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Fixed and tidied up pixel production, employing the general state counter for
pixel output and a specific state counter to track pixel scaling.
Replaced the shift register abstraction with plain integer use.
Made the rotate function more general. |
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ula.py
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92:ac3b43bc9447
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2016-06-20 |
Paul Boddie |
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Fixed the timing of pixel data decoding. Made the pixel data a plain integer.
Employed methods for updating the video output and rotating the pixel data. |
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ula.py
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91:e149e4f2d2f8
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2016-06-20 |
Paul Boddie |
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Initialise the palette as red/green/blue triples. |
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90:d5e05e69b326
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2016-06-19 |
Paul Boddie |
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Replaced the pixel buffer with translated byte data and a function converting
this data to colour values for each pixel. |
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ula.py
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89:3594df6469c1
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2016-06-19 |
Paul Boddie |
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Changed the processing of pixel data and added remarks about pixel layout. |
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88:195f22f02848
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2016-06-19 |
Paul Boddie |
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Replaced row spacing variables with row height and row offset variables. |
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87:1f4007ddc332
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2016-06-19 |
Paul Boddie |
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Renamed reset methods and tidied slightly. |
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ula.py
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86:5cd431fd0233
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2016-06-19 |
Paul Boddie |
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Separated address updating from the NMI-dependent RAM access condition. |
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